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Map Builder

Map builder

--Point at a tile

Maps

Materials & validation

New map

Pick a size and a starting point. You can resize and repaint everything later.

Size

Any size works. A match needs one spawn tile per car on each side.

Start from

Resize map

Choose the new size and which edge the current layout stays pinned to.

New tiles

Anchor

Rename map

Map name is empty.

Keyboard shortcuts

Tools

Brush
B
Eraser
E
Line
L
Rectangle
R
Fill
G
Eyedropper
I
Pan
H

Materials

Track
1
Void
2
Wall
3
Difficult
4
Launch pad
5
Surge
6
Shield zone
7
Warp
w
Blue spawn
8
Red spawn
9

Canvas

Erase with the current tool
Right-drag
Pick material
AltClick
Pan
SpaceDrag
Zoom at cursor
Wheel
Pan sideways
ShiftWheel
Rectangle outline / straight line
Shift
Move cursor (Shift: 5 tiles)
←↑→↓
Apply tool at cursor
Enter
Cancel shape
Esc

Editor

Undo
CtrlZ
Redo
CtrlShiftZ
Redo (alternate)
CtrlY
Save
CtrlS
Cycle mirror mode
M
Toggle issue markers
V
Zoom in / out
+−
Fit map to view
0
This list
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Settings

Changes apply instantly and are saved on this device.

Motion

Animations

Following your device: full motion.

Board

Column letters and row numbers on the board edges (A1 is top-left).

Adds stripes to Blue and dots to Red, so teams read without relying on colour.

Draws boards like the translucent magnetic tiles the game started on. Looks only — rules don't change. A map can set its own look in the builder, which wins over this.