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Thank you

Credits & licenses

CarPG is built with work generously shared by these artists, sound designers and type designers. Here's who made what, where it lives in the game, and the license it's used under.

Audio

Sound effects

Every sound was trimmed, levelled and re-encoded for the game. None of these packs require credit — we give it anyway.

Audio

Music

Both tracks loop seamlessly and follow your music volume setting.

game-icons.net · attribution required

Game icons

Icons made by Lorc and Delapouite from game-icons.net, CC BY 3.0.
By Lorc (opens in a new tab) and Delapouite (opens in a new tab) from game-icons.net (opens in a new tab), licensed under Creative Commons Attribution 3.0 Unported (CC BY 3.0) (opens in a new tab). Changes made for CarPG: the black square background removed, the white fill recoloured to match the interface, and a credit note added inside each file.

Effects, cursors and materials

Typefaces

Bundled with the game, so nothing is fetched from a font service while you play.

Interface icons

The small line icons on buttons, menus and the rules reference.

Made for CarPG

Original art

  • 197 car sprites

    Original

    Every car is original artwork drawn for CarPG — no photos, scans, tracing or third-party sprites.

  • Element badges

    Original

    Fourteen element glyphs plus the Z-Boss badge, designed for this game.

  • Status icons

    Original

    One glyph for every status effect, framed by category.

  • Terrain tiles

    Original

    Asphalt, gravel, rubble, launch pads, surge grates, shield emitters, barriers, tyre stacks and concrete.

  • Wordmark and interface

    Original

    The CarPG logo, the title-screen track, panels and controls.

Where a roster car matches a real Hot Wheels casting, its sprite is a stylised original drawing inspired by that casting's shape and a published paint scheme. No Hot Wheels, Mattel, Matchbox or manufacturer logos, badges or wordmarks appear anywhere in the game. Hot Wheels is a trademark of Mattel, Inc.; CarPG is not affiliated with or endorsed by Mattel.

Settings

Changes apply instantly and are saved on this device.

Motion

Animations

Following your device: full motion.

Board

Column letters and row numbers on the board edges (A1 is top-left).

Adds stripes to Blue and dots to Red, so teams read without relying on colour.

Draws boards like the translucent magnetic tiles the game started on. Looks only — rules don't change. A map can set its own look in the builder, which wins over this.