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Tutorial

Driver school

Learn to drive

Ten quick lessons, then a practice battle on the real engine: drive, face, roll an S.R. (4–6 succeeds), attack and win. About five minutes.

  1. Part 1 · 10 lessons · 3 min

    Briefing

    Objective, turns and initiative, movement and facing, hit rolls, damage, Success Rolls, terrain, elements, abilities, knockouts.

  2. Part 2 · 1v1 · 2 min

    Practice battle

    Your StingRay against a practice car that won't fight back. The coach highlights each control as you use it.

Prefer reading? Every rule is on the Rules page

Skip the tutorial?

You can start it again any time from Tutorial in the main menu. The Rules page has every detail too.

We'll stop offering it on the title screen. Nothing else changes.

Settings

Changes apply instantly and are saved on this device.

Motion

Animations

Following your device: full motion.

Board

Column letters and row numbers on the board edges (A1 is top-left).

Adds stripes to Blue and dots to Red, so teams read without relying on colour.

Draws boards like the translucent magnetic tiles the game started on. Looks only — rules don't change. A map can set its own look in the builder, which wins over this.